@startuml
sprite $music_video [48x48/16] {
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!define MATERIAL_MUSIC_VIDEO(_alias) ENTITY(rectangle,black,music_video,_alias,MATERIAL MUSIC_VIDEO)
!define MATERIAL_MUSIC_VIDEO(_alias, _label) ENTITY(rectangle,black,music_video,_label, _alias,MATERIAL MUSIC_VIDEO)
!define MATERIAL_MUSIC_VIDEO(_alias, _label, _shape) ENTITY(_shape,black,music_video,_label, _alias,MATERIAL MUSIC_VIDEO)
!define MATERIAL_MUSIC_VIDEO(_alias, _label, _shape, _color) ENTITY(_shape,_color,music_video,_label, _alias,MATERIAL MUSIC_VIDEO)
skinparam folderBackgroundColor<<MATERIAL MUSIC_VIDEO>> White
@enduml